mirror of
https://gitee.com/cssfw/EasyTools.git
synced 2026-03-28 03:51:36 +08:00
137
BadgeSystem/Badge.cs
Normal file
137
BadgeSystem/Badge.cs
Normal file
@@ -0,0 +1,137 @@
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using EasyTools.Configs;
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using EasyTools.Events;
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using GameCore;
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using LabApi.Features.Wrappers;
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using MEC;
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using NewXp.IniApi;
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using System;
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using System.Collections.Generic;
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||||
using System.IO;
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using System.Linq;
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||||
using System.Text;
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using System.Threading.Tasks;
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using Log = LabApi.Features.Console.Logger;
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namespace EasyTools.BadgeSystem
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{
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public class Badge
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{
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public static string[] FMoreColo = new string[]
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{
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"pink",
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"silver",
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"cyan",
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"aqua",
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"tomato",
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"yellow",
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"magenta",
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"orange",
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"lime",
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"green",
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"red",
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"brown",
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"red",
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"orange",
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"yellow",
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"green",
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"blue_green",
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"magenta",
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"pink",
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"brown",
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"silver",
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"light_green",
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"crimson",
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"cyan",
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"aqua",
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"deep_pink",
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"tomato",
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"blue_green",
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"lime",
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"emerald",
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"carmine",
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"nickel",
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"mint",
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"army_green",
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"pumpkin"
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};
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public static List<Player> rainbw = new List<Player>();
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public static IEnumerator<float> Rainbw()
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{
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while (true)
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{
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foreach (var item in rainbw)
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{
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item.GroupColor = FMoreColo.RandomItem();
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}
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yield return Timing.WaitForSeconds(CustomEventHandler.BadgeConfig.each);
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}
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}
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public static void Handler(Player player)
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{
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string filePath = Path.Combine(CustomEventHandler.BadgeConfig.Pach, player.UserId + ".ini");
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if (!File.Exists(filePath))
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{
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IniFile iniFile = new IniFile();
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iniFile.Section("DIR").Set("称号", "空", "称号");
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iniFile.Section("DIR").Set("称号颜色", "空");
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iniFile.Section("DIR").Set("管理权限组", "空");
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iniFile.Save(filePath);
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}
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else
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{
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IniFile iniFile = new IniFile(filePath);
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iniFile.Save(filePath);
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if (iniFile.Section("DIR").Get("管理权限组") == "空")
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{
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if (iniFile.Section("DIR").Get("称号") != "空")
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{
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player.GroupName = iniFile.Section("DIR").Get("称号");
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switch (iniFile.Section("DIR").Get("称号颜色"))
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{
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case "rainbow":
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rainbw.Add(player);
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break;
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default:
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player.GroupColor = iniFile.Section("DIR").Get("称号颜色");
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break;
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}
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}
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}
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else
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{
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Server.RunCommand($"/setgroup {player.PlayerId} {iniFile.Section("DIR").Get("管理权限组")}");
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Log.Info($"已经给予{player.Nickname}-{player.UserId}==={iniFile.Section("DIR").Get("管理权限组")}权限");
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if (iniFile.Section("DIR").Get("称号") != "空")
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{
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player.GroupName = iniFile.Section("DIR").Get("称号");
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switch (iniFile.Section("DIR").Get("称号颜色"))
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{
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case "rainbow":
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rainbw.Add(player);
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break;
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default:
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player.GroupColor = iniFile.Section("DIR").Get("称号颜色");
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break;
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}
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}
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}
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}
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}
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public static void Remove(Player player)
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{
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if (Badge.rainbw.Contains(player))
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{
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Badge.rainbw.Remove(player);
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}
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}
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}
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}
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20
Configs/BadgeConfig.cs
Normal file
20
Configs/BadgeConfig.cs
Normal file
@@ -0,0 +1,20 @@
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using LabApi.Features.Wrappers;
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace EasyTools.Configs
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{
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public class BadgeConfig
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{
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[Description("是否启用称号系统")]
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public bool Enable { get; set; } = true;
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[Description("存储路径")]
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public string Pach { get; set; } = "/home/shiroko/.config/DIRSave";
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[Description("彩色称号更新频率")]
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public int each { get; set; } = 1;
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}
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}
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@@ -115,16 +115,19 @@
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</Reference>
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</ItemGroup>
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<ItemGroup>
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<Compile Include="BadgeSystem\Badge.cs" />
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<Compile Include="Commands\Chat\AcCommand.cs" />
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<Compile Include="Commands\Chat\BcCommand.cs" />
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<Compile Include="Commands\Chat\CCommand.cs" />
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<Compile Include="Commands\RescueCommand.cs" />
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<Compile Include="Configs\BadgeConfig.cs" />
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<Compile Include="Configs\Config.cs" />
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<Compile Include="Configs\TranslateConfig.cs" />
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<Compile Include="Events\CustomEventHandler.cs" />
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<Compile Include="Plugins.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="Utils\ChatUtils.cs" />
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<Compile Include="Utils\Ini.cs" />
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<Compile Include="Utils\Pool\IPool.cs" />
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<Compile Include="Utils\Pool\StringBuilderPool.cs" />
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<Compile Include="Utils\Util.cs" />
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11
Plugins.cs
11
Plugins.cs
@@ -1,11 +1,14 @@
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using EasyTools.Configs;
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using EasyTools.Events;
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using LabApi.Events.CustomHandlers;
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using LabApi.Events.Handlers;
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using LabApi.Features;
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using LabApi.Features.Wrappers;
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using LabApi.Loader;
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using LabApi.Loader.Features.Plugins;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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@@ -14,15 +17,19 @@ namespace EasyTools
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{
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public class Plugins : Plugin
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{
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public CustomEventHandler Events { get; } = new();
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public override void LoadConfigs()
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{
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base.LoadConfigs();
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CustomEventHandler.Config = this.LoadConfig<Config>("config.yml");
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CustomEventHandler.TranslateConfig = this.LoadConfig<TranslateConfig>("translateConfig.yml");
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CustomEventHandler.BadgeConfig = this.LoadConfig<BadgeConfig>("badgeConfig.yml");
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if (!Directory.Exists(CustomEventHandler.BadgeConfig.Pach))
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{
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Directory.CreateDirectory(CustomEventHandler.BadgeConfig.Pach);
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}
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}
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300
Utils/Ini.cs
Normal file
300
Utils/Ini.cs
Normal file
@@ -0,0 +1,300 @@
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using System;
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using System.Collections.Generic;
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||||
using System.IO;
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||||
using System.Linq;
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using System.Text;
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||||
using System.Threading.Tasks;
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||||
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||||
namespace NewXp.IniApi
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{
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/// <summary>
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/// Represents a property in an INI file.
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/// </summary>
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public class IniProperty
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{
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/// <summary>
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/// Property name (key).
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/// </summary>
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public string Name { get; set; }
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/// <summary>
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/// Property value.
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/// </summary>
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public string Value { get; set; }
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/// <summary>
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/// Set the comment to display above this property.
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/// </summary>
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public string Comment { get; set; }
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}
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/// <summary>
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/// Represents a section in an INI file.
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/// </summary>
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public class IniSection
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{
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private readonly IDictionary<string, IniProperty> _properties;
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/// <summary>
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/// Section name.
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/// </summary>
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public string Name { get; set; }
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/// <summary>
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/// Set the comment to display above this section.
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/// </summary>
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public string Comment { get; set; }
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/// <summary>
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/// Get the properties in this section.
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/// </summary>
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public IniProperty[] Properties => _properties.Values.ToArray();
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/// <summary>
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/// Create a new IniSection.
|
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/// </summary>
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/// <param name="name"></param>
|
||||
public IniSection(string name)
|
||||
{
|
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Name = name;
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||||
_properties = new Dictionary<string, IniProperty>();
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}
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||||
/// <summary>
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/// Get a property value.
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||||
/// </summary>
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/// <param name="name">Name of the property.</param>
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/// <returns>Value of the property or null if it doesn't exist.</returns>
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public string Get(string name)
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||||
{
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if (_properties.ContainsKey(name))
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return _properties[name].Value;
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return null;
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||||
}
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||||
/// <summary>
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||||
/// Get a property value, coercing the type of the value
|
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/// into the type given by the generic parameter.
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/// </summary>
|
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/// <param name="name">Name of the property.</param>
|
||||
/// <typeparam name="T">The type to coerce the value into.</typeparam>
|
||||
/// <returns></returns>
|
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public T Get<T>(string name)
|
||||
{
|
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if (_properties.ContainsKey(name))
|
||||
return (T)Convert.ChangeType(_properties[name].Value, typeof(T));
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return default(T);
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||||
}
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||||
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||||
/// <summary>
|
||||
/// Set a property value.
|
||||
/// </summary>
|
||||
/// <param name="name">Name of the property.</param>
|
||||
/// <param name="value">Value of the property.</param>
|
||||
/// <param name="comment">A comment to display above the property.</param>
|
||||
public void Set(string name, string value, string comment = null)
|
||||
{
|
||||
if (string.IsNullOrWhiteSpace(value))
|
||||
{
|
||||
RemoveProperty(name);
|
||||
return;
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||||
}
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||||
|
||||
if (!_properties.ContainsKey(name))
|
||||
_properties.Add(name, new IniProperty { Name = name, Value = value, Comment = comment });
|
||||
else
|
||||
{
|
||||
_properties[name].Value = value;
|
||||
if (comment != null)
|
||||
_properties[name].Comment = comment;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Remove a property from this section.
|
||||
/// </summary>
|
||||
/// <param name="propertyName">The property name to remove.</param>
|
||||
public void RemoveProperty(string propertyName)
|
||||
{
|
||||
if (_properties.ContainsKey(propertyName))
|
||||
_properties.Remove(propertyName);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Represenst an INI file that can be read from or written to.
|
||||
/// </summary>
|
||||
public class IniFile
|
||||
{
|
||||
private readonly IDictionary<string, IniSection> _sections;
|
||||
|
||||
/// <summary>
|
||||
/// If True, writes extra spacing between the property name and the property value.
|
||||
/// (foo=bar) vs (foo = bar)
|
||||
/// </summary>
|
||||
public bool WriteSpacingBetweenNameAndValue { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// The character a comment line will begin with. Default '#'.
|
||||
/// </summary>
|
||||
public char CommentChar { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Get the sections in this IniFile.
|
||||
/// </summary>
|
||||
public IniSection[] Sections => _sections.Values.ToArray();
|
||||
|
||||
/// <summary>
|
||||
/// Create a new IniFile instance.
|
||||
/// </summary>
|
||||
public IniFile()
|
||||
{
|
||||
_sections = new Dictionary<string, IniSection>();
|
||||
CommentChar = '#';
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Load an INI file from the file system.
|
||||
/// </summary>
|
||||
/// <param name="path">Path to the INI file.</param>
|
||||
public IniFile(string path) : this()
|
||||
{
|
||||
Load(path);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Load an INI file.
|
||||
/// </summary>
|
||||
/// <param name="reader">A TextReader instance.</param>
|
||||
public IniFile(TextReader reader) : this()
|
||||
{
|
||||
Load(reader);
|
||||
}
|
||||
|
||||
private void Load(string path)
|
||||
{
|
||||
using (var file = new StreamReader(path))
|
||||
Load(file);
|
||||
}
|
||||
|
||||
private void Load(TextReader reader)
|
||||
{
|
||||
IniSection section = null;
|
||||
|
||||
string line;
|
||||
while ((line = reader.ReadLine()) != null)
|
||||
{
|
||||
line = line.Trim();
|
||||
|
||||
// skip empty lines
|
||||
if (line == string.Empty)
|
||||
continue;
|
||||
|
||||
// skip comments
|
||||
if (line.StartsWith(";") || line.StartsWith("#"))
|
||||
continue;
|
||||
|
||||
if (line.StartsWith("[") && line.EndsWith("]"))
|
||||
{
|
||||
var sectionName = line.Substring(1, line.Length - 2);
|
||||
if (!_sections.ContainsKey(sectionName))
|
||||
{
|
||||
section = new IniSection(sectionName);
|
||||
_sections.Add(sectionName, section);
|
||||
}
|
||||
continue;
|
||||
}
|
||||
|
||||
if (section != null)
|
||||
{
|
||||
var keyValue = line.Split(new[] { "=" }, 2, StringSplitOptions.RemoveEmptyEntries);
|
||||
if (keyValue.Length != 2)
|
||||
continue;
|
||||
|
||||
section.Set(keyValue[0].Trim(), keyValue[1].Trim());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get a section by name. If the section doesn't exist, it is created.
|
||||
/// </summary>
|
||||
/// <param name="sectionName">The name of the section.</param>
|
||||
/// <returns>A section. If the section doesn't exist, it is created.</returns>
|
||||
public IniSection Section(string sectionName)
|
||||
{
|
||||
IniSection section;
|
||||
if (!_sections.TryGetValue(sectionName, out section))
|
||||
{
|
||||
section = new IniSection(sectionName);
|
||||
_sections.Add(sectionName, section);
|
||||
}
|
||||
|
||||
return section;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Remove a section.
|
||||
/// </summary>
|
||||
/// <param name="sectionName">Name of the section to remove.</param>
|
||||
public void RemoveSection(string sectionName)
|
||||
{
|
||||
if (_sections.ContainsKey(sectionName))
|
||||
_sections.Remove(sectionName);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Create a new INI file.
|
||||
/// </summary>
|
||||
/// <param name="path">Path to the INI file to create.</param>
|
||||
public void Save(string path)
|
||||
{
|
||||
using (var file = new StreamWriter(path))
|
||||
Save(file);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Create a new INI file.
|
||||
/// </summary>
|
||||
/// <param name="writer">A TextWriter instance.</param>
|
||||
public void Save(TextWriter writer)
|
||||
{
|
||||
foreach (var section in _sections.Values)
|
||||
{
|
||||
if (section.Properties.Length == 0)
|
||||
continue;
|
||||
|
||||
if (section.Comment != null)
|
||||
writer.WriteLine($"{CommentChar} {section.Comment}");
|
||||
|
||||
writer.WriteLine($"[{section.Name}]");
|
||||
|
||||
foreach (var property in section.Properties)
|
||||
{
|
||||
if (property.Comment != null)
|
||||
writer.WriteLine($"{CommentChar} {property.Comment}");
|
||||
|
||||
var format = WriteSpacingBetweenNameAndValue ? "{0} = {1}" : "{0}={1}";
|
||||
writer.WriteLine(format, property.Name, property.Value);
|
||||
}
|
||||
|
||||
writer.WriteLine();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the content of this INI file as a string.
|
||||
/// </summary>
|
||||
/// <returns>The text content of this INI file.</returns>
|
||||
public override string ToString()
|
||||
{
|
||||
using (var sw = new StringWriter())
|
||||
{
|
||||
Save(sw);
|
||||
return sw.ToString();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user