using CommandSystem; using EasyTools.Configs; using EasyTools.Events; using LabApi.Features.Wrappers; using RelativePositioning; using System; namespace EasyTools.Commands { [CommandHandler(typeof(ClientCommandHandler))] public class RescueCommand : ICommand { public string Command => "killme"; public string[] Aliases => ["suicide"]; public string Description => "自救命令"; public bool Execute(ArraySegment arguments, ICommandSender sender, out string response) { Player player; TranslateConfig TranslateConfig = CustomEventHandler.TranslateConfig; if (sender is null || (player = Player.Get(sender)) is null) { response = TranslateConfig.RescueCommandError; return false; } WaypointBase.GetRelativePosition(player.Position, out byte id, out _); if (!player.IsAlive || !CustomEventHandler.Config.KillMeCommand) { response = TranslateConfig.RescueCommandFailed; return false; } player.Kill(); response = TranslateConfig.RescueCommandOk; return true; } } }